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Extra info for Autodesk 3ds Max 2014 Essentials: Autodesk Official Press
29 30 C h a p t e r 2 • Yo u r F i r s t 3 d s M a x P r o j e c t 16. This is a good time to save your file. Choose Save from the Application menu. You will use this file in the next section. Bring on the Bevel Now you will add detail to the front of the clock. On the clock object there is a small edge and a depression where the clock face and hands sit. To create this edge in the cylinder, you will use the Bevel tool. Beveling involves first extruding polygons and then scaling the extruded polygons with the Outline tool.
There are other uses for splines that will be discussed later in the book. 19. F i g u r e 2 . max from the Scenes folder of the Clock project on this book’s companion web page. This file has a full image of the front of the clock, loaded onto an image plane. I n S p l i n e s W e Tr u s t 2. Start by accessing the Create panel ( ), and choose the second icon from the row of icons, Shapes ( ), and from there choose Line. The following apply when you use the Line tool: IIA single click in a viewport creates a point with a linear segment.
12. On the Modify Selection tab of the Graphite Modeling Tools tab, select Loop. This will continue the selection around the cylinder. A shortcut for the Loop tool is to double-click on an edge and the loop will be competed 13. Move your cursor to the main toolbar and select the Scale tool ( The keyboard shortcut is R. 14. Scale the edges up until they match the detail in the Left viewport image plane. 15. 8. Don’t worry if it doesn’t match up perfectly with the image. F i g u r e 2 . 8 Edges are scaled to match the image plane.