Download Blender 2.5 Materials and Textures Cookbook by Colin Litster PDF

By Colin Litster

The Blender 3D suite is perhaps the most used 3D production and animation instruments presently in lifestyles. the cause of that recognition is either its instrument set and the intense incontrovertible fact that it may be downloaded at no cost. Blender has been round given that 1998 however it used to be now not till it entered the GNU basic Public License, open resource industry in 2002 that it grew in reputation to its present place. during the last yr Blender has been going notwithstanding an enormous replace to its person interface, which has been named Blender 2.5. This radical restructure of the 3D go well with has brought not just a extra updated interface but additionally a few complex gains that make Blender a able 3D device for pro productions. certainly the Blender beginning has been prepared to boost those services by means of using Blender to create open resource productions. 2010 observed the prime of Sintel, a 15-minute cinema caliber fable, which had over a million perspectives on YouTube in under 4 days.

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Extra info for Blender 2.5 Materials and Textures Cookbook

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Size Under Mapping/Size the X, Y, Z values have been changed for each of the three vein textures. This scaling can be used to both alter the rotation of where the marble texture veins will appear, as well as alter the space between the veins. Obviously, if you reduce the scale too much, the texture will appear to become just streaks across the surface and therefore rather unnatural. Because procedural textures are mathematically generated they appear to occupy the whole 3D space. Therefore, because they are mapped to our pebble mesh they look as though they travel right through the surface.

You will also need to either create or download a small tileable image to represent the pattern of the slate roof. Instructions are given on how to create it within the recipe but a downloadable version is available from the Packtpub website. How to do it... We need to create an image of the smallest repeatable pattern of our slates. This can act both as a bump map and also to mask and apply color variation to the material. The image is very simple and is based on the shape and dimension of a standard rectangular slate.

22. Select the next free texture slot and create a new texture of type Musgrave and name it Small-Musgrave. 23. 000. 24. 161. 195. 93. 44 Chapter 1 Do a final render to view our bluestone material simulation. How it works... Images can be used in all kinds of ways within Blender. In this recipe we have taken a black and white image and mapped it to our surface, not worrying about repeats or seams in the image. We have used procedural textures to enhance and cover-up any inconsistencies that are certainly there.

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