By Dariush Derakhshani
In case you are simply commencing to dive into the realm of 3D, this can be the ebook for you.Animation MagazineThe Academy AwardR profitable MayaR 3D animation and results software program is the 1st selection of movie and video artists, video game builders, and 3D layout pros. realize how one can construct, render, and animate your individual electronic types and scenes, and start to strengthen professional-level Maya abilities with the most recent variation of this well known bestseller.Starting with the fundamentals, the ebook builds from the floor up, combining basic textual content with sensible examples that make it enjoyable and straightforward to profit Maya's middle good points whereas introducing new Maya eight components reminiscent of more desirable polygon instruments and better rendering with psychological ray. simple, attractive classes allow you to scan utilizing the wealth of records supplied at the CD-ROM. you will additionally locate an abundance of educational and inspirational Maya creations within the full-color insert.The accompanying CD-ROMs photos, videos, and scene records allow you to view fabric from the ebook correct by yourself laptop. take on all-new rendering and dynamics tutorials and lots more and plenty extra. The CD comprises Maya own studying variation software program.
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Extra info for Introducing Maya 8
Since ultimately your canvas will be a rendered image, your design space becomes your image frame. Whether that frame falls into a tiny web window or a huge IMAX screen, the basics of design always apply: how you arrange your forms and divide your space says a lot. A form in design is anything that can be seen; it has some sort of shape, color, or texture that distinguishes it from its frame. Basically any object you model or animate becomes a form in your frame when you render the scene. How these objects lie in the frame defines your composition.
It seems as if there is a lot to think about before putting objects into a scene and rendering them out. With practice and some design tinkering, though, all this becomes intuitive to the artist. As you move forward in your animation education, stay diligent, be patient, and never pass up a chance to learn something new. And above all else, have fun with it. qxd 8/18/06 3:09 PM Page 31 CHAPTER 2 The Maya Interface This chapter takes you on a guided tour of all the elements visible on the Maya screen.
A frame that is heavier on one side can create a more dynamic composition. Symmetrical objects in a frame are mirrored from one side to another and create a certain static balance to the frame. An asymmetrical composition, therefore, denotes movement in the composition. A popular technique used by painters, photographers, and cinematographers is called framing in thirds, in which the frame is divided into a grid of thirds vertically and horizontally. Interesting parts of the frame or focal points of the subjects are placed at strategic locations in the grid.