Download Mastering Autodesk Maya 2015: Autodesk Official Press by Todd Palamar PDF

By Todd Palamar

Extend your abilities with whole Maya mastery learning Autodesk Maya is the final word consultant to the preferred 3D animation software program. writer Todd Palamar attracts on his vast specialist animation event to assist readers take their Maya talents to the following point. Written in case you already understand the fundamentals of this huge, immense application, the e-book covers complex subject matters thoughts for modeling, animation, texturing, and visible results. absolutely up to date to mirror Mayas most modern gains, the ebook takes a hands-on method of guide, supplying readers with a various set of tutorials designed by way of real-world pros to show off 3D animation and visible options utilized in settings. whole and accomplished, the booklet makes an exceptional table reference for the operating animator, and is a perfect source for these looking Maya certification. the original blend of tough fabric and sensible guideline make this distinct advisor the last word Maya guide. subject matters contain: Animation utilizing inverse kinematics, keyframes, and deformers challenging floor and natural modeling right rigging ideas, and dealing with Maya Muscle Xgen, Paint results, and rendering with psychological ray Texture mapping, compositing, nParticles, and extra digital filmmaking and scene administration the main complicated talents are lifeless in the event that they cant be utilized, so the ebook emphasizes the sensible, day by day makes use of of every ability, and discusses which options most sensible healthy which state of affairs. For the pc animation specialist looking a better mastery of this renowned animation application, learning Autodesk Maya is a superb funding sooner or later of your profession.

Show description

Read or Download Mastering Autodesk Maya 2015: Autodesk Official Press PDF

Best 3d graphics books

Blender Foundations: The Essential Guide to Learning Blender 2.6

Blender Foundations is the definitive source for buying all started with 3D paintings in Blender, probably the most renowned 3D/Animation instruments out there . With the professional perception and adventure of Roland Hess, famous Blender professional and writer, animators and artists will research the fundamentals beginning with the revised 2.

3D For The Web- Interactive 3D Animation Using 3Ds Max, Flash And Director

Ensure you enjoy the explosion of recent and fascinating purposes designed to allow you to create 3D animation for the internet. See how one can use the ability of 3ds max, Flash and Director to make your 3D status or undertaking a truth for the net in addition to studying accepted abilities permitting you to take advantage of many functions.

3D Game Engine Programming (Game Development Series)

A full-blown online game engine is now a major business asset. present engines exist with licensing charges of numerous $100,000, plus revenue percentage expenditures. as a result of those excessive expenditures, hobbyist online game programmers are wanting to methods to write their very own engines. the supply of a online game engine that is able to rock simplifies the improvement technique of a online game, permitting builders to be aware of the sport and gameplay adventure.

Building 3D Models with modo 701

Research the paintings of subsequent iteration 3D content material production with step by step directions from a real-world seasoned evaluation Make a 3D version utilizing your mind's eye Use methods of the sunshine to specific the temper of your scene easy methods to get photo-real photographs from your 3D software program Get the main of your ultimate picture by way of bettering it with Photoshop Make your workflow gentle, quickly, and effective intimately computing device generated pics (CGI) are a part of the layout industry.

Extra info for Mastering Autodesk Maya 2015: Autodesk Official Press

Example text

Then Ctrl/Cmd+click the housing object, and choose Edit ➢ Parent (hot key = p) from the main Maya menu at the top. Parenting one object to another means that you have made one transform node the child of the second. When an object is a child node, it inherits its position, rotation, scale, and visibility from the parent node. When you have multiple objects selected, the last object selected becomes the parent. In the Outliner, you’ll notice that the housing node has a plus sign beside it and the gunBarrels node is not visible.

15. Expand the Color Balance rollout, and click the color swatch next to Default Color. This opens the Color History. Set the color to red. Default Color The default color of the texture is the color “behind” the grid texture. Any part of the surface that is not covered by the grid (based on the settings in the place2dTexture1 node) will use the default color. 16. In the left panel of the Hypershade, select 2D Textures in the Maya list, and click the Ramp button to create a ramp node. At the moment, it is not connected to any part of the coneShader network.

Drag a square on the grid, release the cursor, and then drag upward on the square to turn it into a three-dimensional cube. Release the mouse button to complete the cube. At this point, feel free to make your own decisions about the size and position of the cube on the grid. 2 Maya prompts you to draw the base of the cube on the grid in the scene. 4. Select the cube in the viewport, and choose Window ➢ Hypergraph: Hierarchy to open the Hypergraph in hierarchy mode. You’ll see a yellow rectangle on a black field labeled pCube1.

Download PDF sample

Rated 4.33 of 5 – based on 7 votes